I recently published Giovanna & Rei, a Guilty Gear: Strive cartoon starring the spirit wolf-wielding agent herself! I wanted to make something quick and dirty, and I had a lot of fun messing around with the physics in this one; fight scenes and the action dial getting cranked up's been a priority lately, and honestly? I've been happy AF with how my work's been coming out; it's been a long journey. As always, thanks to Hyenaedon for his Giovanna's-soundtrack-like music he whipped up for it, and for Jasmine Bartlett's vocal skills!
However, now that Gio’s big, fat Brazilian butt is out of the way, it’s time to move on to the next installment of the Madness fan animations. The script’s been completed for a while now, and I’ve been cranking away at its animatic these last few weeks. Progress is good ’n’ steady, despite me being busy AS (as shit) with other animation work — I’ve really been trying to flesh out the battle scene, but time’s limited, and the Madness Day 2025 deadline just keeps charging closer and closer. It’s been pretty insane over here and this sick ol' head's been spinning, but either way, I’m excited. Makes me feel alive.
Feel free to check out my previous Madness vids, Madness Combat: Credit Carnage and Boys' Night out in Nevada. Hopefully this year's will be the best. I'll try.
I’m also still chiseling away at a game. I haven't shown much yet, and it’s been a few years, but the engine’s so close to being complete I can smell it… and it reeks of blood, victory, and some of the best pumpkin pie you’ve ever consumed with your eyeballs.
Still grinding, still trudging up the mountains, still slaying the enemies that stand in the way, and ignoring the fucking inner circles and cocksucking circle jerk social biases. Keep it coming — let it all commence.
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