In a world filled with chaos, Mick the Mercenary, a self-employed hit man, is visited by a nearby US military veteran, Chester the Combat Vet. The two form an alliance when the leader of a mercenary compound offers a position for the two to assassinate a list of bounties. As the newly-found associates accept the position, Mick and Chester soon realize they have agreed to more than they bargained for.
I felt like making a movie about some characters my friends and I made up a while back, so I began the script last Spring, and thus, Mick the Mercenary: The Movie was born. Enjoy the VFX and aluminum foil grenades!
Also featuring many Newgrounds Audio Portal songs:
As 2017 comes to an end, here is a brief overview of how the year went before we enter 2018. As a whole, I was pretty happy with how much better this year was over the last few I had. Here's hoping 2018 is even better!
I've been working on a Team Fortress 2 animation for ages, and as other work and projects came up I just sort of left it on the backburner. But since I finished A Hearthstone Battle, I've picked it back up. All of the voice work for all of the characters is done except for the Scout's. So this is why I'm posting this.
I need a voice actor to voice the Scout. If you'd like to audition, send me a PM with a link to it. You can choose any lines the Scout says or just make up whatever you want, just so long as you're impersonating his voice. I don't have a due date or anything, but sooner would be better. As soon as I hear a voice impression that is what I'm looking for, I'll give you the role and the script and we'll go from there.
Edit: I now have a deadline. You must send in your audition before 2018.
I made a cartoon: A Hearthstone Battle! I'm very excited that this thing's finally finished and published. The progress on it was slowed down due to a huge multitude of issues, but it's DONE NOW! SO ENJOY IT, YOU POOR DEVILS!!
So 2017's coming up. And it really couldn't come any sooner because this year was just absolutely atrocious for me. First off, no cartoons of mine made it to the web this year. Why? Well, not only has my time and workload been overburdened, but so has my mind. It sucked. I have a good feeling that things will loosen up soon, but they sure haven't throughout 2016 (and 2015, for that matter). There's two big animations being worked on as we speak, and one of them will be a 3-parter. When all of this will get finished and published is really anyone's guess.
In other news, I've still been doing voice work; I got to voice as Vextor the cat in Kreid's first episode of Vampire Pixel in the Neon City, some characters in both HadenCreate's The Creamery Warlock and ICE DREAM SANDWICH cartoons, as well as evil Flowey the Flower in Curious Dragon Animations' Undertale: Flowey's Perception animation. All great stuff.
Want some links to my other pages? Oh well! Here's my YouTube Channel, my Twitter, Tumblr, and DeviantArt. Whether you click on those links or follow me wherever you decide to venture to is entirely up to you.
Regardless of how things went for me as a whole, all these things I got the pleasure to voice in and all the projects and things I did accomplish, at least, brightened things up a bit. Here's hoping to a great 2017.
And here's the video version of basically everything I already typed. See ya next year!
Ahoy there. Just a little post-Halloween update. I've been focusing most of my effort on a single animation that will be about 5 minutes long. It's taking quite some time and energy, but it's basically entirely a battle scene; battle scenes take time. There's a few other cartoons all lying around on the backburner, but I wanted to get this one finished so I can finally have something meaningful to show everyone sometime soon. I'm hoping it will be done before 2017. We'll see.
Last year I made quite a few audio tracks, basically a bunch of metal/punk rock songs. They're done with real guitars and basses, but the drums are synthesized. I, just a few weeks ago, made another, and I call it "I'm Going to Murder You". You can listen to it by clicking the link that is embedded into the title I just typed out just now, or you can take the challenging way of finding the song by venturing into my Audio page.
I've been doing a bit of voice work here-and-there as well as produced a little demo, though it's not as much of a demo as it is just me imitating some Hearthstone minions. Before the year's up, I will be producing another voice demo, as I do this annually. Either way, though, if you have a project with any roles you think I'd be able to fill, let me know and I'll see what I can do.
Still working on a novel, still game developing, still breathing, still seeing, but I, as I know many of you creators have also experienced before or are experiencing at this very moment, have been going through the "what now?" phase of things; as in, you spend so much energy and time on a project, and when it's done, it's like, "what do I do with this now? How will people find this? What can I realistically do to get a decent number of people exposed to this? How do I make it so this thing I have created was actually worth my time?" It's brutal.
I'm always drawing stuff, and here is one my latest drawings:
Yeah, that's D. Va.
Here are some screenshots of the next cartoons that will be released some day:
So that's that, I guess. Oh, I'm also doing streams on my YouTube page about once every other week or so. Feel free to pop in whenever I'm doing one. I tend to make an ad for them a few hours prior before the event starts, so if you're subscribed, it should be fairly easy to keep track of when it will start. I basically just work on animations or draw as I answer your questions. They're mildly entertaining when they're not informative, at least.
All-in-all, it has been sheer chaos over here, lately; constantly stressed, constantly pissed-off due to dealing with people's bullshit, etc. But, no matter how bad you have it, someone, SOMEWHERE, has it MUCH worse than you. Keep that in mind.
That's it, see ya later.
Things were great, and lately, well, things have changed. Should have anticipated it, though. Oh well.
Sadly, for me, the Patreon thing didn't work out as well as it once did. But that's not the end of things, I mean, I was going to finish the game even without ANY support, and still am, regardless. It's just kind of a shame. Hopefully when I put it on Steam Greenlight, things will turn around. This whole situation just makes me want to learn some kind of lesson, and I word it that way because I'm not actually sure if I did anything really wrong, but who knows... I wonder if I should've waited even LONGER before uploading any kind of trailer? Wait until it was more refined, even if I FELT like I've waited "long enough", you know? Maybe that had something to do with it. But maybe there's nothing I could've done, either. Considering the way things have gone, though, I'll focus my efforts on my other projects and wait for those to finish before I continue on with this. I don't see a reason to do otherwise, at this point.
Other than that, things in life have kind of been sucking like they usually do, as well... I quit my old job and got like a 50-billion-times better one, but my old job refused to give me all the money I actually earned; there's like two days of work they haven't payed me for yet, and I called them up multiple times about it and they're like "we'll look into it" just like you'd expect, blah blah blah. I feel kind of trapped, like, I know I should talk to the "higher ups" about it, but even they can't help me because it ends up being some Hindu in Pakistan I can't understand that transfers me over to a number that just disconnects instantaneously. It's almost as frustrating as this online crap I've put up with.
I love doing streams, but most of my audience doesn't appreciate it as much as my regulars do, so I'm trying to slow down the frequency of those, as well. We'll just see how things go. As for the animations, I think I'm really, REALLY just going to try and focus my efforts on ONE of them rather than spreading my work out; all of them are VERY long animations and that should explain what's been taking so long.
Ahoy. It's hard to believe that it's been over 9 months since my last post here. Crazy. Time just flew by this year. Well, I'm basically just here to say that I've been very good as of late; still working on the game, progress is good. Working on two animations, progress is good on both, one more so than the other. Working on the novel, at chapter 20 right now. Almost done. Working on a fairly-large commission on top of it all, and hopefully I'll be done on that sooner than later so I can start releasing this stuff sooner than later.
I've been streaming like crazy on my YouTube channel lately. I'd say on average it's been like two hours every three days or so. I've been having loads of fun with them and it's been great interacting with almost all of the audience involved, but you know how too much of a good thing goes... so I might be limiting them to once a week at this point, just in case. If you're interested and want to know when I stream, it's pretty spontaneous as of now, but again, I'll probably have a schedule for it soon.
It's crazy how long it's been since I've released a cartoon, though; the last one I published was Office Language nearly eleven months ago. This once-a-year cartoon-releasing habit I've adopted hasn't been so nice, but I'm hoping that changes really soon. I want to make a video for Thanksgiving just to help hold people over for the next few big projects I get around to releasing... but then again I've been SEVERELY debating it for many reasons, and if it does actually come out... well... you'll see as to why that is.
I've been drawing as usual, and though I've been pretty slow on releasing drawings, I've still been practicing a lot, as always. Recently I released a speed painting video on this succubus drawing right here. I plan to do more speed paintings as time goes on, just as another form of content to upload to my channel, blah blah blah.
In case you didn't know, I'm currently back in Colorado, for those that remembered me moving somewhere else temporarliy. Recently I've been feeling pretty great, better than I've been in years; I got this new AMAZINGLY awesome job that I'm just in love with, the weather's nice, the projects are all going great, I have some awesome friends to talk to and games to play... I just don't know, I feel good. It's been pretty fantastic, and lots of things that used to bother me barely do at all anymore. I'm just feeling generally pretty good. Sure, it may be a phase, but I wanna enjoy the ride while it still lasts.
What sucks though is that, due to moving, some hardware and items I've had got damaged. Unfortunately this is just an inherited issue when it comes to moving stuff around, and sadly that's where more money will have to get drained into. Fantastic. But you can't shake me down; I'M FUCKIN' BULLETPROOF. Not bombproof, though.
That's that, see ya at the end of the year with my year-in-review!
The year is drawing to a close, huh? The man-invented division of the man-invented concept of time is coming close to counting up the imaginary "year" counter one more number. Remind me why we're supposed to celebrate this, again?
Well, either way, let us utilize this moment to look back on everything I've been up to these last ~362 days, shall we? It sadly has been a slow year for me; I've only managed to publish one cartoon, Office Language, which is significantly less than the 3-4 I tend to upload per year on average. However, this year has been anything but slow in the vicinity of progress; I've still been working on the game I've mentioned numerous times already and it's going well. I may be able to get it out early next year. That would be nice. I've made quite a few music tracks for it over the year, too. You can listen to them... why, right here on Newgrounds! Woah! Talk about convenience!
I've been contemplating on whether I should get this thing Kickstarted or something... I do have a Patreon, but since the months went by after I started it, the numbers have sadly dwindled down. It's still nice, but it would also be nice to get more money thrown at this thing as A LOT of work has gone into and STILL needs to be done on it. But we'll see. Who knows. Not me.
In news that is not so usual from me, I've been working on a novel in my spare time since the middle of this year. I'm about half-done, and I believe a novel is supposed to be at least 50,000 words, and I think I'm at like 41,000 or something right now, so... getting there. Should be good. I'd like to get it published. Huh. What's it about, no one asked? Well, it's basically a comedy-adventure thing in the fantasy genre. That's about as specific as I'll be right now.
I've voiced in people's stuff! I always do! I was Roadblock in kalabor106's GI Joe: Laser Battle cartoon, Cooler in the fourth episode of Bocodamondo's Dragonball Multiverse, a crazy hobo in season 2 episode 5 of ThePivotXXD's Stu-Boy n Piv-Boy, and some characters in HadenCreate's The Condition and The Three Reapers - Part 1. More stuff to be in in probably all of these guys' future projects! They're quite great!
I drew. I draw. I've drawn many pictures this year, as always. I upload them everywhere! They're on my Website, DeviantArt, Tumblr, and right here! Always! You want a commission or something? Tell me! Tell me, please!
Does anyone even actually click on the links in these posts people make? I don't think I ever have, honestly.
Is that all? Uh... I think... no, I must be forgetting something... well, earlier this year, I was planning on making a comic, and I have its plot down as well as some of the character designs, but I couldn't really think of a place to put it if it ever actually happened, you know? Like, I'd want a consistent audience checking it out per week or however often I'd upload a new chapter, and I don't really have that right now I don't think... do I? I haven't tried, look, I don't know. Not now. Later I'll do it. But not now.
So uh... yeah, that's it. That was 2015. You know what? As much as I met so many horrible scum-sucking monsters this year, that is absolutely no different from every other year. Every year is like that. Why be upset? Some cool stuff happened this year, too! Either way, though, this is my 2015 year in review. I do these every year, so here it is. Bye.
It's been forever since I've released a video, so here you are.
Still working on the game, still working on a three-part cartoon, still drawing. Also been making lots of music lately which you can check out in my audio page, I guess. They're mainly for the game.